Sunday, April 15, 2012

Cube Changes

Over the past few weeks a friend and I opened up some packs of M12 and Scars doing some Winchester drafts. At the end of each we drafted the rares, with the winner going first. Some of the premier cards I was able to put in are Venser, the Sojourner; Jace, Memory Adept; Skithiryx, the Blight Dragon; Platinum Emperion; Frost Titan; Sphinx of Uthuun; Goblin Guide (from GP Nashville); and Flameblast Dragon. I also made all my replacements with the chief concern being to lower the curve of the cube and reduce oppressive mana costs. I think it's more fun to not get mana screwed. I also made the colors a bit more "in-pie". I reduced the number of creatures by a bit because it was very creature heavy, especially blue. I reduced perfect colorless mana fixing. I kept the signets, and any fixing that punished you for using it or allowed a one time fix, but took out the permanent fixing. I gave green more mana dorks, blue more instants, red more burn, black more value, and white....well, white easily has the most powerful creatures, so I'm not worried about its power level.

One thing that should change in a year, after Return to Ravnica block has cycled through, I should have less artifacts and more multicolor spells. I currently only have 11 multicolor spells, one for each color, and an extra Venser that I count as white, seeing as it has lots of weenies and they benefit far more than blue from his unblockability. I'm also very interested in what comes out in From the Vault:Realms, because I'm woefully short on lands.

Either way, this cube needs to be played with much more before I can actually tune it. I'll be in Columbus next year, which seems like a much better place for Magic than Indianapolis, my current location. Can't wait to show off my alters once I get more.

The cube can be found on tappedout.net. If that doesn't work, a list can also be found on Google Docs.

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